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Adam Turnbull
animturnbull
Started a new personal project in Unreal recently. Lets see how far I get! #Zelda #UnrealEngine Some progress shots (using the #Zelda rig by @artstoff) #UnrealEngine Hey, Listen! Managed to
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Michael Hazani
michaelhazani
.@UnrealEngine's networking is so straightforward. Anyone coming from Unity+Photon/Normcore is in for a treat. For example, here's how you sim multiplayer in-editor - it's just a menu option! UE4's paradigm
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Josef
JosefBsharah
I think my head just exploded #UnrealEngine https://www.twitch.tv/thegameawards
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Megan Fox
glassbottommeg
Why is my entire gamedev feed not screaming about how UE4 is now free-to-use until your revenue passes ONE. MILLION. DOLLARS.That is holy geeze good terms. Like. Holy geeze. https://www.unrealengine.com/en-US/faq
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Jibb Smart 🎮
JibbSmart
Well hello! https://twitter.com/UnrealEngine/status/1260588318451994633 https://twitter.com/AndiDev_/status/1260592837558767619?s=20 Love a good blog or two. Saving this thread for later:https://twitter.com/BrianKaris/status/1260590413003362305?s=20
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Tom Bentkowski
bentkowski_t
Hey my beloved #gamedev #indiedev, This evening, I would like to try livestream my daily @UnrealEngine lighting training. Anyone here would like to join me?#lightingArtist #ue4 @TwitterGaming Oh superb!So for
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Nibel
Nibellion
Unreal Engine 5 details- can use movie assets that consist of hundreds of millions or billions of polygons- new dynamic GI solution called Lumen- no LODs or pop-ins- Out in
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Steve Streeting
stevestreeting
So now that I understand how to reliably make physics objects sync across the network in UE4, I'm trying to smooth out the jitters. I tried SmoothSync (https://www.unrealengine.com/marketplace/en-US/product/smooth-sync) but the
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Greg Miller
GameOverGreggy
I'm seeing a lot of people say stuff like "Why should I cheer for Epic; they're already rich." Which, of course, is true, but I think misses one of the
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Emre Can Deniz
Emre_C_Deniz
Hey folks,For late #screenshotsaturday I have part of a larger set of levels for a game prototype I've been working on. More pixel art in @UnrealEngine -- let me know
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Matt Woelk 🛵
MattWoelk
Alright, let's do this #GMTKJam!Can I recreate this experience in a weekend?https://www.youtube.com/watch?v=UowkIRSDHfs Hahaa, let's gooooooo! This is starting to look really good. :)Thanks, @quixeltools and @UnrealEngine! https://t
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OrlandoTourismReport
OrlandoPodcast
To all people who lost job recently, everyone at Orlando Tourism Report is sad for you and is grieving with you. If you worked in the entertainment industry and looking
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shen.png
ayyyshen
I've been doing VFX solely for almost 13 years. It's fun, but get this...the game industry needs more VFX artists.One of the most in demand roles suffers from a high
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Bryce Blum
esportslaw
Random, off the cuff thoughts on the Epic Games complaint v Apple. I'm writing these as I read, so it'll be stream of consciousness1. This was written w/ far more
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Solana Soldier ☀️
SolanaSoldier
1/ @staratlas has to be one of the most ambitious blockchain gaming projects till date. A massively-multiplayer online metaverse at a perfect cross section of art, DeFi, NFTs and gaming
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Nick Pfisterer
heypfist
A little late this time, but #UnrealEngine 4.25 shipped recently so it's time for another thread highlighting some under-the-radar features and improvements!Right this way, folks. With so many awesome
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