. @UnrealEngine's networking is so straightforward. Anyone coming from Unity+Photon/Normcore is in for a treat.
For example, here's how you sim multiplayer in-editor - it's just a menu option!
UE4's paradigm is "multiplayer is a core feature" and that makes ALL the difference
For example, here's how you sim multiplayer in-editor - it's just a menu option!
UE4's paradigm is "multiplayer is a core feature" and that makes ALL the difference