Toggle navigation
TWText.com
TWText.com
faq
Contact US
Follow US
#Gamedev
Delaney King 🎮🪓👸🏻
delaneykingrox
#Gamedev #gameart tip: A great deal of things I see with massive textures in games can be achieved using a little shader know how, multiple UV channels, vertex paint and
Read more
🌲Laura🌼 🌲Bularca🍄🌲🌿🌳🌻🌲🍀🌲☘️
sarienn
Alright awesome souls, I have some practical tips about entrepreneurship in #IndieGameDev in absolute random order. Hope these help.... 1/? When starting up, there is nothing worse than indecision. A
Read more
Greg Richardson
GregoryRich19
I decided to take the AZRI rig from Maya and try to recreate it using the Control Rig plugin in Unreal 4.25I wanted to see the full capabilities and see
Read more
Spencer
StuffBySpencer
92 top subreddits modded by the same 5 people.Some mod literally hundreds of subs ( somehow... ).The user who exposed this is now being banned across multi subs: https://www.reddit.com/user/rootin-tootin_putin/...Let's talk
Read more
Eliana✨📝🎼
TheStorysinger
"Eliana, you just announced your new game 'normal_fantasies.exe', but how did you go about recreating Facebook's interface in Twine, anyway?"Good question! Here's a thread full of behind-the-scenes info & detai
Read more
Tommy Millar
TotoMimoTweets
Before @CakeBashLaura nailed the art direction on @PlayCakeBash, my sketches/designs for characters and environments were significantly less adorable! Here's a thread documenting some of the more weird and interesting pre-production/mid
Read more
Ven "A Sometimes Food" Bright
Ven_Bright
I'm real tired of people screaming and calling the devs at Game Freak incompetent and lazy. It's time for a thread about Sword and Shield.And why what's going on is,
Read more
Allan Cudicio
AllanCudicio
#ForgottenAfricanArchitecture(1/15) I was very inspired by @1ncognito___ 's thread on African architectures so I am adding some of my research material. I hope it helps inspires others, including #gamedev folks.
Read more
Ed Gorinstein
EdGorinstein
Hey #Blocktober! I am thrilled to be able to share some behind-the-scenes looks at the Level Design in Hades.To kick this off, check out this Elysium chamber timelapse showing my
Read more
Chris
AdventureMtn
Hi #gamedev #indiegames are you wondering if your Steam page traffic is normal? How much traffic should be converting? Is a 10% wishlist conversion rate good? I surveyed a bunch
Read more
Staś Małolepszy
stas
I managed to get simple 3D physics working in the prototype for my WebXR game for #js13k. Best part is, I'm not using any extra libs! It's all vanilla JS,
Read more
Game Devs of Color Expo
GDoCExpo
THREAD ALERT! In celebration of our schedule being live, it's time to highlight some awesome games and their developers who will be interviewed on the second day of #GDoCExpo
Read more
The Sandbox
TheSandboxGame
Explore our past Game Maker Creations from weeks gone by (a thread)...Sign up below and be the first to hear about our latest Creations in #TheSandbox Metaversehttps://gamemakersandbox.substack.com/ Download now and
Read more
Iron Spike
Iron_Spike
There’s always a lot of talk in independent creative circles about “building your fanbase.“ And for good reason, it’s basically what makes or breaks you as an independent artist. But
Read more
Alex Strook
AlexStrook
1/15 After all the nice comments on this little scene, I had to do a breakdown ! I will try to explain my thought process and some technical details. I
Read more
Kacper
illusionGD
I have been employed in gamedev for 14 years :) I feel like I should write a couple of words on this occasion, so here's a chaotic thread of notes
Read more
‹
1
2
3
4
5
6
7
8
9
10
›