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Michael T Lombardi (He/Him)
TrebuchetOps
I have been chewing on this line of thinking obsessively for #Pentola, focusing on building tools for running the game and support for play at the table; I'm most concerned
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Adding to this so I remember to come back & talk about it, but also: different formats require and support different things and we consider leaning way into that.Maybe I
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This is some of the worst advice I've seen in a while; it conflates being an asshole with being assertive, phrases the value of fuck you money as being able
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It suddenly and heavily strikes me that one of my primary problems with narrative-centric games is that they tend to try to push play into a rising/falling narrative arc when
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The problem with CR is y'all wanna keep seeing them as friends and peers when they're actually a corp.Everything they do makes sense if you look at them as a
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Sitting on the couch watching over the kid while Ash gets some sleep, so I guess I'll talk about some #Pentola design goals tonight! https://twitter.com/TrebuchetOps/status/1259632262997594117 I'll try to cover these
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This is a worth reading; I wanna come at this from the perspective of someone who, based on the economics of ttrpg right now, would have to win so
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