Toggle navigation
TWText.com
TWText.com
faq
Contact US
Follow US
#Design
Datuk Jahat Hensem
datukhensem
We have lots of beautiful houses in Malaysia. Let me share some with you. 1.Location: Taman Desa, Kuala LumpurInterior Designer: Interlink Design SolutionsPics from: http://www.homedsgn.com/2012/07/19/hillside-bungalow-remodel-by-interlink-design-sol
Read more
Kerriodos
Kerriodos
When WoW introduced Active Mitigation, I had high hopes of more mechanics like Sha of Fear or Ra-Den, where you had to time your AM and manage your AM resources
Read more
Daniel Cook
danctheduck
An interesting split I've seen over the last decade is "Design theory that plays well in schools" vs "Design theory that working game designers use". School: MDA, Mechanics, History of
Read more
Vardhan Koshal
vardhankoshal
Dear future design co-founder,Read this letter carefully, as I write it from my heart. For too long, the design has occupied 2nd position when products are created in India. The
Read more
tapioca
tapioca_horror
I HATE the feeling of trying to force myself to adapt and be a graphic designer because I AM NOT! And I HATE that Im doing this out of necessity.
Read more
Anna Kholina
h_annushka
"Yesterday designers created objects; tomorrow designers will create emergent narratives, systems, behaviors, and strategies. To that end, design organizations must create ambitious and avant-garde learning programs" — can't agree more
Read more
Tyler
GeekCollective_
I'm seeing a ton of shit about the Kro design and I can understand some of it. It definitely is much different, but I think the more alien creature look
Read more
Marc and Cheese
MarcStraight
Okay announcement time.I've been designing a game in secret with @NoBlockKing for a long time called Promised Land. It's a game about sacrifice and hunting demons.We're working on a first
Read more
Pavel A. Samsonov
PavelASamsonov
Thinking more about "design is making decisions" leaves me unsatisfied with differentiating design from other fields.Perhaps user-centered design is a decision making process (superior to many others) but it's still
Read more
Eric Hu
_EricHu
Old designer: Design isn't about style, it's about having a good idea. Concept is everything.Also old designer: So this logo for a restaurant has a plate and the plate has
Read more
Bob Flynn
bobjinx
I shared these the other day.Left: Drawings by artist Roy Morita.Right: Character design by Charles McElmurry.It's a pretty clear depiction of the difference between drawing and design. Both were importantly
Read more
dom
dhof
thoughts on world builders / sandboxes / spatial appsfor this type of app to work at ""scale"" you really need to understand the difference between design time and play time,
Read more
Nathen McVittie
nathenmcvittie
Not defending some of the earlier Xbox stuff, but Playstation UIs have always been so difficult for my brain to understand. I truly feel that Microsoft are years ahead of
Read more
SCHMERP
schmerpderp
Now, before the reveal (which is a while from now)I want to discuss what I call "Modules"thread ↓ Modules are my fancy way of showing off themes and designs based
Read more
Sasha Costanza-Chock
schock
[SHORT THREAD] I'm glad that Don Norman is finally interested in discriminatory design.https://www.fastcompany.com/90338379/i-wrote-the-book-on-user-friendly-design-what-i-see-today-horrifies-me I wrote a bit about The Design of Everyda
Read more
RJ Palmer
arvalis
Rebor made an alien T. rex figure based on an original concept by Stjepan Sejic which is totally cool, they got his permission. thread 1/3 Last year when they were
Read more
‹
1
2
3
4
5
6
7
8
...
667
668
›