Okay announcement time.

I've been designing a game in secret with @NoBlockKing for a long time called Promised Land. It's a game about sacrifice and hunting demons.

We're working on a first look demo so in the meantime this will be an ongoing thread about the games development.
For our roles, I handle narrative, level design, sound design and music.

Josh is handling programming, combat design and production.

We both collaborate on mechanic design.

Ideally, once we reach full game, I'll be collaborating with a lot of different artists on the OST.
I'm really excited to show you all Maric, Consul of Flame. This is the first rig test for the boss in our demo. This thread might be a LITTLE quiet for a bit while I redo the level structure but I wanted to show this off because it looks SO cool.
Oh yeah, turn sound of for this to hear me making monster noises!
You can follow @MarcStraight.
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