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Jan Willem Nijman
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Disc Room might seem like a difficult game on the surface, but @kittycalis @terrivellmann @doseonetweets & I put in a lot of thought to make it more accessible. A thread:
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Some of my favorite games are 1-3 hour experiences, and I'm very interested in working on more shorter games. But "the market" is increasingly stacked against those.https://www.bloomberg.com/news/articles/2020-06-30/apple-canc
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