A thread 
Avoiding bad tangents in composition.
Important for #gameart and our Environment Artists.
But also important for us #leveldesign:ers to understand and to avoid!
1/7

Avoiding bad tangents in composition.
Important for #gameart and our Environment Artists.
But also important for us #leveldesign:ers to understand and to avoid!
1/7
2/7
Obviously really hard (impossible!) to avoid tangents in all situations. But sometimes we know exactly where the player stands!
Obviously really hard (impossible!) to avoid tangents in all situations. But sometimes we know exactly where the player stands!
7/7
I'm sorry, but I'm just gonna plug this one here again..
I'm working on a book, there will be many many composition tricks in there.
But also #leveldesign, lots of #leveldesign! https://www.kickstarter.com/projects/building-game-worlds/building-game-worlds/
I'm sorry, but I'm just gonna plug this one here again..

I'm working on a book, there will be many many composition tricks in there.
But also #leveldesign, lots of #leveldesign! https://www.kickstarter.com/projects/building-game-worlds/building-game-worlds/