> Molly Blyndeff Thread <

(AKA: In one where Molly has so much potential the more I think about it and the more I know what to do with her.)
In all honesty, Molly is probably the most dangerous individual in Epithet Erased if she trained her epithet more. Even without her epithet, she's qualified as a threat, noting that she's possibly the smartest character in EE with the most experience about people.

[1/10]
Her epithet, Dumb, is possibly the biggest force of nature in the story IF she had trained it to its fullest potential. Her epithet is able to dumb down senses, attacks, and damage dealt, it's also able to simplify summoned things to nothing and dumb others' minds.

[2/10]
Dumb is used as a subtracting factor in the story, possibly in AC (Anime Campaign) as well. This is noted by how Dumb is a debuff for other epithets, whether it cancels negative effects (Mera's case) or it would lessen attack dealt to others (Giovanni's case).

[3/10]
It's also best to note that, in her character sheet with her Epithet reveal, her highest stat is creativity, her lowest being stamina, which is fitting due to the fact that she's a child, her stamina is also fitting due to the lack of sleep she gets due to late shifts.

[4/10]
In terms of smartness, Molly is definitely the smartest of the characters introduced so far, this is due to her quick thinking and observing nature. This is noted by her ability to stall others by saying what they want to hear or diverting attention to something else.

[5/10]
This is also seen when she's able to quickly figure out how Sylvie's Epithet works and the fact that she was able to trick the police twice without faltering about it. Molly is able to use persuasion checks without even worrying about herself or using her epithet.

[6/10]
Molly is absolutely skilled in the art of Emotional Labor as well, being able to conceal her true emotions unless needed. This is often noted as she holds back resentment in order to help finish up the situation, as seen with Sylvie. This is also used for pacifying.

[7/10]
Molly is also crafty and good at repairing things, especially toys, as noted that she often fixes up toys and has a kit just in case. Her creativity stat also ties into this, this also helps with her usage of her epithet, her craftiness and quick thinking ending fights.

[8/10]
Molly, 12 and forced to work (which is illegal), having a powerful epithet if trained, could end someone's life or use them like a puppet the more she knows how her epithet could work. Even without it, she's a force to be reckoned with, shaped by work and intelligence.

[9/10]
Anyways, case and point, I am fully well ready for Molly just wrecking others by outwitting them or using her epithet for trickery. Let her snap.

[10/10]

End of thread.
this took me a few hours wtf
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