i've been seeing a lot about easy modes in games recently - and i agree. in the same vein though, i want to talk about things - little things - that games do (or don't do) that leave neurodiverse and disabled people feeling left out.
we need subtitles on games. it's not a debate. readable, clear, subtitles. we need the ability to change button assignments. we need colourblind modes. sens settings. the punishment of people that are neurodiverse or disabled should not 'add to the difficulty.'
they can be SO SIMPLE. house flipper has a simple setting to turn cockroaches off and turn them into glass shards in case you don't like seeing them. it doesn't have to be complete overhauls in design and mechanics. it can be a toggle. please stop overlooking these things.
to add to this thread: i am neurodiverse and i also have a developmental disability called dyspraxia. i have felt left out of games before - and not just the big hard games like souls type games - even 'cozy' games, for their complete oversights on these things.
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