so i know that me saying that crunch is often a stakeholder issue was "spicy", & there was a lovely tweet from someone who wasn& #39;t at #pbp21 about this particular take.
Seeing as the tweet took my words out of context (unsurprising as they weren& #39;t listening to me) let& #39;s discuss!
Seeing as the tweet took my words out of context (unsurprising as they weren& #39;t listening to me) let& #39;s discuss!
I mentioned in the talk that agile project management should focus on the outcome (the what) rather than the output (the how).
If we plan specifically based on _output_ we& #39;re 100% predicting every problem we& #39;ll come across, along with assuming their solutions and more.
If we plan specifically based on _output_ we& #39;re 100% predicting every problem we& #39;ll come across, along with assuming their solutions and more.
I don& #39;t think it& #39;s particularly revolutionary when I say that planning based on rigid assumptions of how you& #39;re going to do things is risky from a scope POV.
Here& #39;s a short article about why this distinction is important for design-heavy projects: https://www.invisionapp.com/inside-design/what-are-outcome-based-roadmaps/">https://www.invisionapp.com/inside-de...
Here& #39;s a short article about why this distinction is important for design-heavy projects: https://www.invisionapp.com/inside-design/what-are-outcome-based-roadmaps/">https://www.invisionapp.com/inside-de...
Now we get to the point where I said that crunch was OFTEN a "stakeholder rather than production issue". Production can plan out lots of stuff pretty darn well. I have faith that most producers would have the tools and experience to be able to successfully plan a project.
The itch is that we& #39;re looking for something that can be pretty hard to quantify in a gantt chart ("fun").
It& #39;s not (usually) a producer that comes to the table with a new feature or changes the narrative or scraps half a project in order to chase after "fun". It& #39;s a stakeholder.
It& #39;s not (usually) a producer that comes to the table with a new feature or changes the narrative or scraps half a project in order to chase after "fun". It& #39;s a stakeholder.
It& #39;s someone who has a vested interest in the monetisation of the product, or of the studio& #39;s brand, or in their personal style of design/storytelling/whatever. It could also be external -- maybe something political happened that changes the context?
maybe a similar title was announced and you need to pivot? Perhaps your publishers still have deadlines that don& #39;t accommodate for such a change, & you have to show something at X date or risk losing funding?
Basically, even a perfectly finessed prod plan may not survive this.
Basically, even a perfectly finessed prod plan may not survive this.
This is what i mean when I say that crunch is often a stakeholder issue, rather than a production planning issue.
Hope that clears up any & #39;quality control& #39; questions.
Ahmed Sidky also did a really good talk on outcome vs output strategy here: https://www.youtube.com/watch?v=RdSDrmaQY4M)">https://www.youtube.com/watch...
Hope that clears up any & #39;quality control& #39; questions.
Ahmed Sidky also did a really good talk on outcome vs output strategy here: https://www.youtube.com/watch?v=RdSDrmaQY4M)">https://www.youtube.com/watch...