After being hard tunneled and face camped in #DeadbyDaylight 7 games in a fucking row I've come to a conclusion: the problem with this game is that your ability to play and have fun is dictated ENTIRELY by other people (and RNG) (1/18)
Did the Killer randomly decide to hate your guts by hard tunneling and face camping you all game? Well too fucking bad dumbass enjoy your 9000 Bloodpoints and depip because the Killer decided to throw the match just to ruin your game. (2/18)
Did your teammates decide that they didn't want to play the game they queued for 10+ minutes to get into and then suicided on first hook? Or are they just assholes who refuse to heal you? Shit man you should've controlled your teammates enjoy the depip. (3/18)
(Btw this is why I run Self Care + Desperate Measures [or Botany Knowledge] every game: I don't trust my shit-for-brains teammates to heal me or themselves.) (4/18)
Did the Survivors decide to ruin your game as Killer by running a 4-man Breakdown No Mither Sabo squad so that they spent half the game slugged but you didn't get a single hook? Enjoy your 20 minute match where you don't get a single hook and oh yeah: enjoy the depip. (5/18)
There is ZERO punishment for playing like a complete fucking asshole that actively saps the enjoyment for the 4 other players in the match. The only thing that's remotely penalized is facecamping, and that's just lip service to the broken emblem system. (6/18)
Want to hard tunnel? Well if the Survivors don't have Decisive Strike then it doesn't matter. (Not like you can just slug and wait out DS anyways.) You are actively REWARDED for tunneling by taking a Survivor out of the match faster (making gens go slower) (7/18)
Want to suicide on first hook and cuck your 3 other teammates out of a 4v1? Lol what the fuck is the point of disconnect penalties anyways if suiciding on first hook accomplishes basically the same thing. (Btw hook suicide should result in a matchmaking ban.) (8/18)
Want to abuse every broken overpowered perk and exploit in the game to win as fast as possible using zero skill or good sportsmanship? Well GG EZ should've stopped fucking Survivor Team Six when your best perk is Monsterous Shrine 2. (9/18)
Which oh yeah: normally a good or, erm, FUCTIONAL matchmaker would put players who play like complete shit and the sweatlord tryhards in separate ranks, but I still FREQUENTLY get matches with fucking rainbow ranks (10/18)
This isn't even mentioning people who get boosted by the crappy matchmaking and boosted emblems system. Like how the fuck do people who suicide on first hook reach red ranks? Suiciding on first hook should be an immediate -2 pips. (11/18)
In #LeagueOfLegends the enemy team can all sweat to kill you. They can all hard counterpick you and hard focus you every fight. At least that gives you a pretty good chance that one of the other 4 people on your team can get fed while they all focus you! (12/18)
But in #DeadbyDaylight it doesn't matter because the matchmaking boosts people who literally can't do fucking gens to play with you. This would be like if I got into a ranked match of #LeagueOfLegends and my jungler didn't have Rune pages unlocked yet. (13/18)
I could go on and list all the other games that I play where individual skill is rewarded and people working to play against you / not cooperating in general doesn't immediately ruin your match, but I'll leave you with this: (14/18)
>It doesn't matter how good you are at looping bc if the Killer wants you dead they can tunnel you, lose 5 gens, and then facecamp you
>It doesn't matter how good you are at doing gens because if your teammates all kill themselves the Killer will beat you in a 1v1 (15/18)
>It doesn't matter how good you are as Killer because if the Survivors all bring Brand New Parts + Prove Thyself they can finish 2 gens in the time it takes you to down 1 person (video related) (16/18)
And ultimately
>Even if you do everything right other people can randomly decide that either "this player loses" (the Killer decides this) or "the other player(s) don't get to win" (the Survivors decide this) (17/18)
Which all results in loss of resources (items / addons) dictated by a grindy RNG system that can potentially gate good content by hours if not days of grinding. (And trust me if I got into why the Bloodweb is a garbage system this thread would be 30 posts long.) (18/18)
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