This #PasokonSunday, let's do Innocent Tour on PC-98!

Guide your party to win each stage with both luck and strategy. Loot and gold will bring better stats and gear, but watch out! Your rivals zealously seek the same goal; beat them to the end!

A not-so-innocent romp for '96.
Well, where to begin with this one?

Made by Longshot for KSS in 1996, this game's an odd mix of board game (think Game of LIFE) and simulation JRPG. You pick 1 of 3 characters to play as (with unique stories for each), rolling for magic power to move and battle your way through.
Some media before I forget.

Before anyone asks: this has mild erotic elements. Nudity shows up either when you defeat another rival in battle (hence a loss scene), or if you pick the Black Knight route since, well, said guy's an Eldritch abom who merges with the girl—as you do.
Don't worry, though. The video's worksafe. You can hold enter to skip past said scenes, too, and I bet the game wasn't meant to have them to begin with. It's otherwise fit for a young adult pulp fantasy audience.

And boy does it go hard on that. Look at the scenery! The designs!
Game works like this:

•Pick a route
•Roll for magic spirits, each you can use to power up or move tiles
•Heal yourself or use magic to hinder rivals
•Move onto chests or enemies/rivals for loot or battles
•Arrive @ checkpoints to shop/rest
•Reach the goal before others do
You meet NPCs along the way, some of whom can also end your game via goal or combat. Losing a fight three times per round = Game Over; losing even once sends you back to your start!

It pays to be careful, predict your rivals' moves, and use lootable "block" cards in a pinch.
Playable cast includes:

•Bashful elf Fori, exiled for loving a man, longing to return
•A coy Valkyrie fallen from Asgard, eager to ascend again
•Agnes and her captor, an abominable Black Knight made to obtain the Holy Grail

Each of them have unique end stages + the main 10.
4 spirits grant you power to move and hinder rivals:

•Salamander: damages parties on map
•Nymph: forces parties to move back however many tiles they walked
•Sylphid: rolls again for new card whose value + previous card's you must move
•Gnome: stuns parties for a # of turns
Smart play entails balancing movement, passing turns to store magic, and using spells from spirits or cards won in combat to wreck rivals' progress (or defend against their spells!).

Get too far ahead? Luck sags and you're target #1. Fall behind? Luck's up and you're safer. Fun!
Chests and combat victory lead to stat boosts and gold/cards respectively. Maps have midway checkpoints where you can heal and shop for better weapons/armor/items, some of which do things like discourage rivals from attacking you. There's even hidden bosses/chests to encounter!
Innocent Tour's always fascinated me through its audiovisuals alone. A shame how there's such blatantly tacked-on titillation. It's the first game of this kind I'm going to cover—not X-rated, but too close for comfort.

Other KSS games like Mujintou Monogatari have the same issue
1996 was very dire for SFW games on PC-98 aside from doujin releases. Longshot formed in 1994 and only ever made this, suggesting to me that KSS might have forced them to perv it up for sales.

As there's no console or Win9x ports at all, I'm not sure it worked. This simply sank.
As far as mild eroge goes, though, it's still one of the most fun I've played, merging story and play together in a very unique way.

An ideal fan translation patch would offer some way to disable/replace the 18+ scenes, maybe via text description. One day, perhaps...one day.
Other things to note:

•You can trade special cards with rivals between rounds, potentially getting them on your good side
•Card designs would fit right into Heavy Metal comics
•Bless whoever uploaded tons of game screens for this thread—even if they did it for the 18+ CGs...
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