Ok, I guess my idea is close enough to the #LD48 theme of “deeper and deeper”. Honestly, since I do the jam I never really care about the theme. Been sitting on this idea for a few years now so this weekend I’m going to build HyperCard from scratch! Calling it #TinyCard. #Gamedev
Not only was HyperCard one of the first tools that got me into making games, I thought it would be super meta to make game that let others make games. I was also leaning towards a Mario Paint but that might actually be harder to pull off in 72 hours. Wish me luck!
I’ll keep all my #LDJam tweets on this one thread so you can mute it if you want. Just finished up all my UI work. Going to call it a night & start hammering it out in the morning. Got a strict schedule. Tomorrow all UI, Sunday interaction & Monday for polish! #gamedev #pixelart
Starting #LDJam later than I'd like. That said, I have a lot of UI work to do. Building #TinyCard onto of a stripped down version of @PixelVision8. Doing all the code in C# instead of Lua & added in some simple error messages since I using Rosyln for live C# code reloading.
You can follow @jessefreeman.
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