This is just one small part of a larger interview I did with the accessibility team over at @Xbox, but I did enjoy learning more about the adaptive controller, especially with how my MS impacts my hands and my own gaming experiences. https://twitter.com/gameinformer/status/1331653586951008259">https://twitter.com/gameinfor...
Here is another part where Xbox talks about areas previously ignored and how the company is ensuring it explores all avenues of accessibility. This includes doing more for epileptics beyond just slapping a warning label on game: https://www.gameinformer.com/2020/11/25/how-xbox-is-exploring-accessibility-efforts-previously-ignored-including-epilepsy">https://www.gameinformer.com/2020/11/2...
And the last one I& #39;ll share (the rest will be up on the site), regarding the backlash Microsoft has received regarding this initiative and what the accessibility team wishes people would keep in mind: https://www.gameinformer.com/2020/11/25/accessibility-doesnt-mean-less-challenging-or-hardcore-says-xbox">https://www.gameinformer.com/2020/11/2...