Hello, are you a voice actor applying for indie game voice acting jobs? I’m indie game developer who has done casting on two games. I thought I’d make a little thread of some common mistakes I see when going through auditions.
1. Read the brief multiple times, please. Try to follow the it as close as you can, stuff like file naming conventions, accent requests, file formatting, email subject lines. You want to make the life of the person who is reviewing your work as easy as possible.
2. This is a big one. Make sure you sound quality is what you can deliver. I may need to listen to over 200-600 auditions, if I hear the sound quality was done on your phone.lappy mic, even if you were in a rush, I generally will pass immediately cause its not worth the risk.
3. This is my personal preference, but I imagine others feel the same, try to deliver all the sample lines of the character in one file (definitely not zipped), unless requested otherwise. Makes it so much easier to listen to one file than open multiple takes in multiple files
4. This is a general beginner tip. You can have an expensive mic, but if you're room is not sound treated, the audio will be unusable. You can actually get great sound from blanket set ups. Few of my actors do something similar and they work on bigger projects than mine
5. This advice is a bit subjective, but I've had a few voice actor friends pass on advice they've gotten from mentors. If you can take a chance of giving a more unique performance, you are probably going to stand out from the sea of people applying.
I hope that helps someone! Please keep in mind, this is just my experience with voice acting, and some people may have different views, so take this all with a grain of salt!
You can follow @JacobJanerka.
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