Mark Cerny | PS5
VARYING EFFECTIVE RESOLUTION BY SCREEN LOCATION BY ALTERING RASTERIZATION PARAMETERS
> https://patents.justia.com/patent/20200302574
https://patents.justia.com/patent/20... href="https://twtext.com//hashtag/PS5"> #PS5
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VARYING EFFECTIVE RESOLUTION BY SCREEN LOCATION BY ALTERING RASTERIZATION PARAMETERS
> https://patents.justia.com/patent/20200302574
https://patents.justia.com/patent/20... href="https://twtext.com//hashtag/PS5"> #PS5
Mark Cerny | PS5
Gradient adjustment for texture mapping to non-orthonormal grid
> https://patents.justia.com/patent/10783696
https://patents.justia.com/patent/10... href="https://twtext.com//hashtag/PS5"> #PS5
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Gradient adjustment for texture mapping to non-orthonormal grid
> https://patents.justia.com/patent/10783696
https://patents.justia.com/patent/10... href="https://twtext.com//hashtag/PS5"> #PS5
Mark Cerny | PS5
Scheme for compressing vertex shader output parameters
> http://patents.justia.com/patent/10740867
https://patents.justia.com/patent/10... href="https://twtext.com//hashtag/PS5"> #PS5
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Scheme for compressing vertex shader output parameters
> http://patents.justia.com/patent/10740867
https://patents.justia.com/patent/10... href="https://twtext.com//hashtag/PS5"> #PS5
Mark Cerny | PS5
Fragment shaders perform vertex shader computations
> http://patents.justia.com/patent/10733691
https://patents.justia.com/patent/10... href="https://twtext.com//hashtag/PS5"> #PS5
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Fragment shaders perform vertex shader computations
> http://patents.justia.com/patent/10733691
https://patents.justia.com/patent/10... href="https://twtext.com//hashtag/PS5"> #PS5
Mark Cerny | PS5
Varying effective resolution by screen location by altering rasterization parameters
> http://patents.justia.com/patent/10685425
https://patents.justia.com/patent/10... href="https://twtext.com//hashtag/PS5"> #PS5
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Varying effective resolution by screen location by altering rasterization parameters
> http://patents.justia.com/patent/10685425
https://patents.justia.com/patent/10... href="https://twtext.com//hashtag/PS5"> #PS5
Mark Cerny | PS5
GRADIENT ADJUSTMENT FOR TEXTURE MAPPING TO NON-ORTHONORMAL GRID
> http://patents.justia.com/patent/20200160584
https://patents.justia.com/patent/20... href="https://twtext.com//hashtag/PS5"> #PS5
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GRADIENT ADJUSTMENT FOR TEXTURE MAPPING TO NON-ORTHONORMAL GRID
> http://patents.justia.com/patent/20200160584
https://patents.justia.com/patent/20... href="https://twtext.com//hashtag/PS5"> #PS5
Mark Cerny | PS5
BACKWARD COMPATIBILITY THROUGH USE OF SPOOF CLOCK AND FINE GRAIN FREQUENCY CONTROL
> http://patents.justia.com/patent/20200150712
https://patents.justia.com/patent/20... href="https://twtext.com//hashtag/PS5"> #PS5
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BACKWARD COMPATIBILITY THROUGH USE OF SPOOF CLOCK AND FINE GRAIN FREQUENCY CONTROL
> http://patents.justia.com/patent/20200150712
https://patents.justia.com/patent/20... href="https://twtext.com//hashtag/PS5"> #PS5