hearing stuff like "change gaming forever" is hyperbole, but the intent behind giving a gamer help exactly when they need it comes down to letting more people play more of their games. it's assistive tech, not spoilers. I consider it a new form of a11y
Seeing what developers can come up with to help folks get that platinum trophy is a big, big goal for me, personally, with the activity and game help features. I don't want you to get stuck in some box canyon because you missed a widget and turn the game off.
one last thing: kids shouldn't suffer through games designed for 40 year old teenagers. (*cough kingdom hearts*) and watching your kids struggle through a game full of Disney characters sucks. Using assistive play like game help lets more kids try out games with handrails. 🔑
[disclosure: i work for ps and i didn't build the final UI or implementation for activities or game help; i am much earlier in the value chain. This thread is from the perspective of strategy, not tactics]
You can follow @landongn.
Tip: mention @twtextapp on a Twitter thread with the keyword “unroll” to get a link to it.

Latest Threads Unrolled: