Let's dispel some DMCA myths!

Mutes on Twitch are *not* DMCA strikes.

These happen because your content was flagged via the automated third party system Twitch uses, called Audible Magic.

We're working with AM to make mutes a thing of the past for Pretzel users.
The DMCA "IS" currently being reviewed. The US Copyright Office, at the request of congress, was asked to research how the DMCA should be updated for the 21st century.

After several years the copyright office published this 250 page report in May 2020: https://www.copyright.gov/policy/section512/section-512-full-report.pdf
In 1998 when the DMCA was created, Congress intended for OSPs (Online Service Providers, like Twitch and YouTube) and rights holders to work together to achieve viable licensing solutions. However, this hasn't happened.
There is a lot in this report, which may warrant a full blog post... but let's move on to some other myths right now.
MYTH: The artist told me I can use their music on Twitter, that means I'm safe right?

Maybe. To make it legitimate you'll want to get it in writing, in a licensing agreement, from ALL (not just a majority) record labels, publishers and composers associated with the song.
MYTH: Game developers understand the value of livestreams, why doesn't the music industry get it?

The music industry DOES understand the value of marketing. But, it takes 1,000 plays for a single sale. A musician on average makes $0.004 per stream of their music.
Compare this to a video game. Where a single viewer purchasing Among Us makes the game developer $4.99. That one conversion would require 12,475 plays on Spotify. And that's just a single conversion.
To put that in another perspective, if 100 viewers went to Spotify and played a song, the artist will make $0.40. If those same viewers went and bought a $4.99 game, the developer will make just shy of $500.
Not a MYTH, but a clarification. There is no such thing as "copyright free" music. All music is copyrighted.

There are various ways to license music: direct, public domain, creative commons, 'royalty free', content creator friendly.

So a better term to use is "licensed" music.
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