first day progress of unity, after months without practice..

everything looks really simple enough as i want to get into coding as soon as possible and lay out the fundamentals first.

implemented smooth movement,jumping. also shooting ( took an hour just for this :') )
yet so much more to be done. i'm really bad at arts so designing character is out of the question! ( hence the name Cubeman because i'm lazy to come out with another character design )

developing this is a pain in the ass, so lets make this game at least playable ! ! !
stress have been getting the best out of me, and yet there's a lot of things unfinished. my to do list keep getting bigger and bigger. also added a new board specifically for the structure and logic of the codes ( also known problems and solutions encountered )
very happy today because i get things that have been troubling me for days ! ( little did i know the solutions are pretty simple and im an idiot )

- enemy spawner
- enemy auto aim to player
- enemy auto shoot to player
- enemy move to player horizontally
how to make the enemy follow player ( horizontally ) just this simple line of code!
whoa this thread has fallen so far down! ( slacking off too much )

so anyways, working on these things. should not take too long!

- HP , MP attributes
- game over when player dies
- count how many enemy player has killed
- character flashes red when hit
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