so ok, i& #39;m gonna ramble about this on my own b/c this is my timeline.
core design& #39;s lara croft was sexualized in advertisements overtly, and in-game it was done subtly up until about AoD when kurtis was introduced. her neckline plunged a little lower in TRII/III to tease, and
core design& #39;s lara croft was sexualized in advertisements overtly, and in-game it was done subtly up until about AoD when kurtis was introduced. her neckline plunged a little lower in TRII/III to tease, and
in TLR/Chronicles, not only did her chest increase for no reason in-game but she received an even deeper neckline with a permanent splotch meant to simulate oiled skin glinting in the light. in AoD it got a bit more blatant (but still mostly tasteful) with her exaggerated breast
physics. the biggest one was kurtis& #39; disarming of lara, which was clearly meant to be a "sexy" scene of lara& #39;s skin being slowly, achingly caressed. especially given how lara is out of character and just kind of stands still, hangs her head, and admits she was bested by a man
to a lesser degree, there was chronicles& #39; "you want to try the back pockets?" scene, which to my knowledge is the first time we see lara weaponizing her sexuality in a TR game
there& #39;s nothing BAD about core lara& #39;s sexualization IMO, it& #39;s part of her appeal. but it& #39;s present, and to pretend it isn& #39;t is an insult to lara& #39;s history and to core design& #39;s philosophies regarding lara in-game.
of course, crystal dynamics ramped it up. low-rise shorts, retaining TLR& #39;s in-game neckline for most of the Legend / Underworld / Lara Croft Series outfits. the japan dress, the ripped japan dress, exposed skin on the Legend cold weather outfits, "give me a minute, i& #39;m thinkin& #39;"
and we can& #39;t forget Legend& #39;s manor bikinis and Underworld& #39;s bikini DLC. but this to me says they noticed the small things core did to titillate the audience in-game, and what the marketing department had a history of doing, and implemented it in game proper.
oh, for another core design example of her sexualization: 16-year-old lara croft lifting up her shirt, exposing the underside of her breasts. thanks to my friend for reminding me of that; i try to actively fucking block that out because of how awful it was