Now that Spooky's is finished, a thread. I wanna say a few thoughts I had about the project throughout the years and talk about the feelings that come with saying goodbye to the scariest ghost girl, Spooky.
I reached out to Akuma Kira when Spooky's was only at it's 500 floor counter and offered some programming assistance because I really liked what he was doing and I wanted to help any way I could.

We connected pretty quickly and became friends.
We started working together pretty much immediately and it was some of the best times I had in my life. I spent years of my game dev career working for others and making their dreams come true, so when Kira welcomed me into the team, it felt great.
I felt I was actually part of something that I could call my own. We'd hang out on Skype, joke about what we could do with the game, we were obsessed with TooManyCooks at the time and I had to get that in the game somehow. Looking at you old man inside spec 12.
Dev'ing with Kira all these years on Spooky's, Karamari Hospital and The Doll House have been an experience I'll never forget. I've got to meet so many amazing people because of Spooky's. Been so many cool places too.

And it all started with someone letting me in.
Spooky's is bittersweet. I'm excited that the story is concluded and that everyone can see the ending of her story and I can start working on new things, but I'm also really sad because Spooky's is kinda what really made me grow into the dev, hell, the person I am now.
Thank you to everyone who has been on the ride with Kira n I for all these years. Thank you for welcoming our game into your lives, into your homes, your computers, your hearts. But especially, thank you @Stylish_Kira for letting me in, giving me these experiences I won't forget.
My absolutely amazing friend @Kimbopio drew this for me as a send off. Thank you Kimi, you're great.

Thank you everyone. đź’ś
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