I& #39;ve seen some people argue that Genshin Impact isn& #39;t a good game, it& #39;s just an amalgamation of replicated good bits from other games

Do you have ANY idea how hard it is to replicate a good action-RPG combat engine? A good sprawling explorable world? Good climbing? Music? Audio?
When most studios attempt to make a quick buck by imitating elements from other, more popular games, the result is a hilarious, hideous franken-game. A shambling mess of dissonant, barely-connected pieces.

To perfectly steal and combine SO many good ideas is rare and impressive.
Even the game& #39;s gacha store elements are stolen from the best on mobile. The Arknights and the Girls Frontlines. Giving players enough to play the game comfortably if they have a bit of patience, not overwhelming them with store-related pop-ups, and careful, gentle nudging.
I will be the first to say that there isn& #39;t a single original bone in this game& #39;s body. There isn& #39;t a single idea, character archetype, move-set or monster that isn& #39;t JUST different enough from another game to be legally distinct.

But all of those bones fit together perfectly.
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