Name: 「DUCT WORK ELECTRIFIED」
Ability: Set a checkpoint in time and rewind to it at will. When rewinding, create a shadowy decoy which replays the actions you took on the previous take.
Name: 「HEARTACHE TONIGHT」
Ability: The injuries this stand causes are shunted forwards in time, peppered throughout the target's remaining lifespan, and assigned different causes. The victim has premonitions of these attacks, but cannot prevent them.
Name: 「GIMME SHELTER」
Ability: Tethers itself to the target and hides inside their shadows and reflections. The victim sees shades of unknown origin and cannot distinguish between them and real objects. However, its gooey main body is about as durable as a wet paper towel
Name: 「THE STARDUST」
Ability: Automatically builds a web of cause and effect rooted in the moment the stand came to be. Any event in the web can be traced to find its web-causes and extrapolate other causes. Events extrapolated in this way are assimilated into the web.
Name: 「LONG LIVE THE KING」
Ability: A coffin which locks its inhabitant- living or not- into REM sleep. The user can bend the boundaries of this dream, with the coffin as the centerpiece of the effect. Objects follow the natural law of whichever side of the boundary they're on.
Name: 「WATERS OF NAZARETH」
Ability: A hulking mass of mutagenic fluid which transmutes unpredictably anything it touches. Touching two living beings at once will "mix" them according to an equivalent-exchange law, turning them both into genetic chimeras.
Name: 「SHORT CIRCUIT」
Ability: Wide-area "chilling" effect, in addition to reducing temperature, drains willpower and brings the subconscious to the forefront. Neurons misfire, creating mirages. Electronics misfire, ruining them and creating a nightmare for engineers.
Name: 「MELLOHI」
Ability: A battery which can be charged with elements other than electricity. Whatever it's hooked up to takes on properties of that element. Notably, hooking it up to a living being bestows upon it an elemental form, with the battery as the only weakpoint.
Name: 「UNLOCATED HELL」
Ability: An immobile monument which warps the space around it into a hyperbolic geometry. Curvature increases as you go deeper, until it is impossible to continue without being torn apart. The outside is normal-sized, but the inside is infinitely large.
Name: 「EVIL IN ITS PUREST FORM」
Ability: Molting. Periodic urges to itch escalate in complete peeling of skin, revealing a new, animalistic form. Every couple weeks, but also on demand, the cycle begins again, but the resultant form is unpredictable.
Name: 「LIKE YOU JUST WOKE UP」
Ability: Chains which "lock" a target object, rendering it unusable. The object will reappear when it is most useful. There's no guarantee it will be useful to you though- a locked person may well be released in 2229 to combat the Regulan invasion.
Name: 「THUNDERSTRUCK」
Ability: Premonitions of imminent danger. The user may choose to shunt this danger onto a person of their choosing- at the cost of becoming the victim of the next danger they are threatened by. Be careful, or you may end up trying to murder yourself.
Name: 「KILLING IN THE NAME」
Ability: Subtle fire which burns away the stand. Fire is fire is fire, of course, so the burning is itself 「KILLING IN THE NAME」, turning the stand against its user as it burns. The side effects of a complete burn are unknown but could be dire.
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