I’m certain most future Bethesda titles will be Xbox exclusive, here’s why: $7.5B is almost nothing to MS, their profits for 2019 were $43B. $7.5B is a mere %17.4 of that, by the time this deal finishes (2021), MS makes that back already, see $10.7B in Q1 2020 (1/7)
The purpose of games going to PS5 would be to get a fast ROI and MS are in no hurry due to their financial position. Xbox can use this to grow their ecosystem in the long term rather than rely on short term gains. Their end goal is maximum GP subs (2/7)
Selling on PS5 doesn’t do anything for GP unless GP came on PS5 (never). U can argue by selling on PS5 for $70 in of itself shows a player the value of GP on xbox but that’s a passive incentive. If it’s xbox exclusive, and he doesn’t want a xbox/pc, he subs to GP for xcloud (3/7)
That is more valuable to Xbox than getting a sale on PS5. Exclusives give active incentive to get into GP via console (super cheap Series S), pc or cloud. If MS just wanted GP deals, they could have done it for A LOT cheaper than $7.5B (4/?)
PS5 also won’t have an install base of 100+ million by the time these games release, so xbox won’t miss out on much. This graphic shows how little the entire console market is. Exclusives will also increase xbox console presence which again increases GP subs (5/7)
Yes I’ve read Pete hines, Todd and phil’s statements about exclusives but how do you think the media would have reacted if straight away xbox said “everything is exclusive”? Yea, RIP any good coverage. “case by case” refers to ESO, fallout 76 or any new GAAS titles (6/7)
And no Minecraft is not the same, that game was already released + it’s transcended gaming into its own product. MC dungeons was never going to be a huge GP incentive, that’s just not the type of game Minecraft is, it’s more about the community (7/7)
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