Back in late 2011, Dota TV didn't even exist. Hell, DOTA 2 didn't even have replays back then.
So I started off doing replay casts of DOTA 1.
It was literally a different game (mechanics, hero pools, teams), but it was a still a fantastic way to hone my skills. https://twitter.com/ODPixel/status/1307629662630273031
So I started off doing replay casts of DOTA 1.
It was literally a different game (mechanics, hero pools, teams), but it was a still a fantastic way to hone my skills. https://twitter.com/ODPixel/status/1307629662630273031
DOTA2 offers better tools and opportunities to up & coming casters than any other esport.
No other game offers anything remotely comparable. DOTATV, the replay system, and the streaming policy are literally unrivaled.
Even other Valve titles like CS:GO are more restrictive.
No other game offers anything remotely comparable. DOTATV, the replay system, and the streaming policy are literally unrivaled.
Even other Valve titles like CS:GO are more restrictive.
Name ONE other sport/esport where you can literally cast the two best teams in the world with minimal delay, live on your own channel, without even requiring the consent of the TO.
You can't. Those opportunities literally do NOT EXIST in other games.
You can't. Those opportunities literally do NOT EXIST in other games.
If you think DOTA 2's new tournament streaming policy is the death of community casters, then you must believe that community casters are already dead in every other game.
That's not to say there is no room for healthy debate, and that's not to say people shouldn't question TOs who seem to be exploiting the spirit of the new policy.
But folks, chill with the doomsday talk. Have an actual discussion rooted in reality. The hysterics aren't helping.
But folks, chill with the doomsday talk. Have an actual discussion rooted in reality. The hysterics aren't helping.