After the hype of the #FinalFantasyXVI reveal at the #PS5Showcase yesterday, which I think was kind of expected but also a surprise, I've gathered some more info which, in my opinion, is pretty promising for what we can expect from the new title in this legendary series:
- Square Enix's Creative Business Unit III which is lead by Naoki Yoshida (Yoshi P) seems to have been working on #FinalFantasyXVI for about a year.
- Yoshi P is leading as producer of this game, with Hiroshi Takao as the game Director
- Creative Business Unit III has previously worked the "online" main FF titles, #FinalFantasyXI and were responsible for the reworking and ultimate success of the hit MMO, #FinalFantasyXIV
- They also developed #DragonQuestBuilders
- The game seems to be following the trend on focusing on action combat as we've seen with the last 2 FF titles in the series in #FinalFantasyXV and #FFVIIRemake
- About a year ago, Square Enix hired former Capcom designer Ryota Suzuki to work on XVI as part of the team
- Ryuta Suzuki was most recently a designer on #DMC5 which had some of the best action combat in a game in recent years
- He also, previously, was gameplay lead on Dragon's Dogma and design lead on the enhanced version of the game; Dragon's Dogma: Dark Arisen
- The game is being developed as a console exclusive for the #PS5 , however, it is also being developed for PC. Whether the game will be release simultaneously on both platforms, remains to be seen

The next big news we can expect to hear on #FinalFantasyXVI will be in 2021
Overall I'm very optimistic about the development direction of the game. What we've seen is more than what most expected and it all looks very promising so far. Can't wait to speculate on everything we've seen!
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