Here are some more musings on Square Enix's Marvel's The Avengers.
There's a good foundation here.
All the playable characters use the same basic control scheme but actually feel very different to play.
Combat is legitimately fun.
Avengers with online co-op makes sense.
There's a good foundation here.
All the playable characters use the same basic control scheme but actually feel very different to play.
Combat is legitimately fun.
Avengers with online co-op makes sense.
The problem comes with the "games as a service" model along with half-baked RPG elements.
The invisible equipment system is awful. It's only there because it's a Destiny clone.
The missions are another problem.
The invisible equipment system is awful. It's only there because it's a Destiny clone.
The missions are another problem.
During the campaign, there are some legitimately fun sequences. Levels that were specifically designed for a certain character are fun!
The problem is that there are maybe 5 tailored levels in the campaign. The rest are generic "looter-shooter" missions.
The problem is that there are maybe 5 tailored levels in the campaign. The rest are generic "looter-shooter" missions.
Because of that, every area feels boring and lifeless because each character has to be able to complete it Solo if necessary.
So each mission feels exactly the same:
Go to zone > fight enemies > get in elevator > fight enemies > get in elevator > go back to base
So each mission feels exactly the same:
Go to zone > fight enemies > get in elevator > fight enemies > get in elevator > go back to base
They pepper in cutscenes to add flavor during the campaign, but it only masks the fact that there are like 3 mission types that are recycled endlessly.
But is this thread just about griping about the game?
Nope.
I'll tell you how to fix it.
Nope.
I'll tell you how to fix it.
Number 1: Make the loot MATTER. When you find a new chest piece for Thor, change the chest mesh to match.
You'd only need like, 4 or 5 different meshes for armor piece because you can reuse and repaint them like mad.
Let each player BUILD their ideal Avenger.
You'd only need like, 4 or 5 different meshes for armor piece because you can reuse and repaint them like mad.
Let each player BUILD their ideal Avenger.
Just that small addition will dramatically increase a player's connection to the game.
PLUS you can keep the skins!
If a player doesn't want to waste time building a cool looking armor set, they can slap on one of the skins.
PLUS you can keep the skins!
If a player doesn't want to waste time building a cool looking armor set, they can slap on one of the skins.