Back in 2003, I picked up a pre-owned copy of Silent Hill 2 for £8. It took me about 8-10 hours to beat it the first time through.
Since then, for the last 17 years, I don& #39;t think a week goes by where I don& #39;t think about it. It changed how I look at and interact with all forms of media. I& #39;ve spent countless hours on forums, talking about it with other like-minded people.
I& #39;ve made bad fan art of it, I& #39;ve written dissertations on it, I& #39;ve watched countless hours of youtube videos about it.
Everyone I get close to has to sit down with me while I play it through it it& #39;s entirety because I need them to experience it with me.
Everyone I get close to has to sit down with me while I play it through it it& #39;s entirety because I need them to experience it with me.
What is the cost-to-time ratio of a piece of art that makes it worth the money?
Because this one roughly a 5-8 hour long game, it would have been £40 on release. That has kept me entertained and intellectually involved for 17 years.
Because this one roughly a 5-8 hour long game, it would have been £40 on release. That has kept me entertained and intellectually involved for 17 years.