I had a shit morning and am cranky. Let me try to organize my thoughts here re: D&Ghibli
First up: I apologize for being antagonistic. I realize that this is an emotional burden on the creators behind that product, one that I did not want to put on them.
But more details below:
First up: I apologize for being antagonistic. I realize that this is an emotional burden on the creators behind that product, one that I did not want to put on them.
But more details below:
So far, nobody I& #39;ve seen has actually anything bad to say about the creators, or even their quality of the product for that matter.
However, the reality of D&D& #39;s role in the market and within our community cannot be ignored. Even if there& #39;s a wonderful new book by good people,
However, the reality of D&D& #39;s role in the market and within our community cannot be ignored. Even if there& #39;s a wonderful new book by good people,
it& #39;s still a fact of life that it strengthens the brand of a problematic game made by a problematic company, one that indie devs have been trying to step out of the shadow of for decades. That doesn& #39;t mean that there is any ill intent behind the creators of said book, but the
pain and frustration of indie folx seeing not only D&D grow further, but also mainstream geek media jump on this while continually ignoring all the great non-D&D products (even with the exact same premise) is definitely real.
Now I get that as a creator, it hurts when your
Now I get that as a creator, it hurts when your
product (or even just the context your product is published in) is being critized, even for factors that don& #39;t actually have anything to do with you directly (market position, branding, problems inherent to the system framework). Which is why I won& #39;t make any further posts about
this in the future, after this thread.
Lastly, I don& #39;t know how much I need to touch on the main point of "D&D is a bad system for this story". I stand by this point, but I don& #39;t think I& #39;ll be able to convince anyone who thinks differently. If you like, we can certainly open
Lastly, I don& #39;t know how much I need to touch on the main point of "D&D is a bad system for this story". I stand by this point, but I don& #39;t think I& #39;ll be able to convince anyone who thinks differently. If you like, we can certainly open
that discussion up as well, but it& #39;s not what wanted to use this thread for.
I respect that new creators might use the big brand to get a foot in the door of game publishing.
But it shouldn& #39;t be that weird that people with a lot of reasons to avoid D&D will react to that.
I respect that new creators might use the big brand to get a foot in the door of game publishing.
But it shouldn& #39;t be that weird that people with a lot of reasons to avoid D&D will react to that.
Some of the reactions were hurtful. I want to again apologize for that.
But I hope you see that the criticism goes beyond "oh I just don& #39;t like D&D". It& #39;s about deeply rooted problems in the game, support of a problematic company, and most of all, the frustration of being
But I hope you see that the criticism goes beyond "oh I just don& #39;t like D&D". It& #39;s about deeply rooted problems in the game, support of a problematic company, and most of all, the frustration of being
consistently ignored by media and fans while putting out an infinite amount of high quality products, just because they aren& #39;t D&D.