Forgive the thread, but I want to talk about something I heard on a recent Waypoint podcast about Mediatonic that I think should be cleared up.
They were talking about Fall Guys and how it and Murder by Numbers marked a new wave for the studio compared to its previous stuff. Now, don't get me wrong - I am delighted to have MbN considered as part of our renaissance. That means a lot to me. But...
The way it was phrased felt, to me at least, like it was sneering at some of our older stuff. They mentioned games we'd made like Fantastic Beasts and games we still continue to successfully run like Yahtzee With Buddies in a disparaging way, like that was lame or beneath us.
I think it's important to say that both Murder by Numbers and Fall Guys wouldn't exist if it wasn't for those games. All of them were steps on the road, and taught us things. Not only that, we cared hugely about each and every one of them.
In a similar way, I don't think we'd have been able to take the risk of making games like MbN and Fall Guys if it hadn't been for the hard work of the Yahtzee teams giving us stability with which to follow other passions with.
While I had nothing to do with it, I'm sure that's the reason why everyone at MT is listed in the credits of Fall Guys. Because everything is interconnected; everyone plays a part. To be honest, everyone should also have been credited in MbN. I'll fix that next time.
I guess what I'm trying to say is... as lovely as it is to be considered part of a renaissance or something, I'm not sure entirely how accurate that is, nor am I comfortable with how that concept may devalue the contributions of everyone at the company. END OF THREAD.
NOT END OF THREAD: I should point out that these are my own personal opinions and I certainly can't speak for the company or anyone related to Fall Guys. But I certainly hope (and imagine) they feel the same!