i've been playing a lot of SFV recently again (I finally bought a fight stick) and don't get me wrong it's perfectly playable but its approach to visual design / animation often sucks in a way that makes me wanna write about it.
especially compared to SF4, a game which at a surface level it seems like a direct visual upgrade from. i feel like someone did a thread about this at some point? critically comparing the silhouettes of characters from SF4 and SFV? maybe i imagined it.
Ah I found it! this thread by @Richmond_Lee talking about sakura's heavy punch! excellent stuff. https://twitter.com/Richmond_Lee/status/1225888245143130112?s=20
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