Today in adventure game history...⠀
Phantasmagoria was released on August 24th, 1995, 25 years ago today.
Designed by Roberta Williams, the horror title was a deviation from Williams’ generally more family-friendly work and marked Sierra’s first foray into full-motion video.
Phantasmagoria was released on August 24th, 1995, 25 years ago today.
Designed by Roberta Williams, the horror title was a deviation from Williams’ generally more family-friendly work and marked Sierra’s first foray into full-motion video.
(Part 1 of 7)
To celebrate the 25th anniversary of Sierra’s ambitious, groundbreaking horror adventure game - and one of my personal favorites - here& #39;s Phantasmagoria by the numbers:
To celebrate the 25th anniversary of Sierra’s ambitious, groundbreaking horror adventure game - and one of my personal favorites - here& #39;s Phantasmagoria by the numbers:
2: the number of CD-ROMs Phantasmagoria was anticipated to ship on
7: the number of CD-ROMs Phantasmagoria actually shipped on
(2 of 7)
7: the number of CD-ROMs Phantasmagoria actually shipped on
(2 of 7)
25: the number of actors in Phantasmagoria& #39;s cast
550: the number of pages in its script (most films have around 120)
600: the number of scenes overall
1000: the number of backgrounds it featured (most games at the time had between 80-100)
(3 of 7)
550: the number of pages in its script (most films have around 120)
600: the number of scenes overall
1000: the number of backgrounds it featured (most games at the time had between 80-100)
(3 of 7)
$800,000: Phantasmagoria& #39;s production budget ⠀
$4.5 million: Phantasmagoria& #39;s actual production cost ⠀
(4 of 7)
$4.5 million: Phantasmagoria& #39;s actual production cost ⠀
(4 of 7)
$3.87: cost per share of Sierra& #39;s stock in June 1995⠀
$43.25: cost per share of Sierra stock in September ‘95, its massive rise from June believed to be a result of Phantasmagoria - of what would historically become one of Sierra& #39;s most commercially successful games.
(6 of 7)
$43.25: cost per share of Sierra stock in September ‘95, its massive rise from June believed to be a result of Phantasmagoria - of what would historically become one of Sierra& #39;s most commercially successful games.
(6 of 7)
(7 of 7)
Some facts sourced from another one of my favorite things: horror genre website http://Bloody-Disgusting.com"> http://Bloody-Disgusting.com :
https://bit.ly/2ExgWM8 ">https://bit.ly/2ExgWM8&q...
Some facts sourced from another one of my favorite things: horror genre website http://Bloody-Disgusting.com"> http://Bloody-Disgusting.com :
https://bit.ly/2ExgWM8 ">https://bit.ly/2ExgWM8&q...