Thinking a lot about what a constraint-based layout system would look like in Rust
Might bang something out in GGEZ at some point, although pretty much every nice API I can think of relies on either codegen or string APIs
(For instance - I would like to be able to say, "place this component 10px to the right of a specific other component". That requires components to be named, which requires either codegen and a big fat enum, or strings)
On the one hand, this is one of the few things I really love about Android. On the other hand, the way it& #39;s _done_ on Android is all the worst bits of Java and I hate it.
(This thread brought to you by me furiously trying to get IUI 0.4 out the door and simultaneously realizing that it& #39;s still not that useful because no gosh dang scrollable collections)
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