Ok #GameDev, 2 wks till #PitchYaGame so real talk time.

What do you want / need to make your #IndieGame a reality? Be honest! Need Funding? Need Publisher? Let& #39;s hear it. DM if preferred! https://abs.twimg.com/emoji/v2/... draggable="false" alt="😎" title="LĂ€chelndes Gesicht mit Sonnenbrille" aria-label="Emoji: LĂ€chelndes Gesicht mit Sonnenbrille">

My aim: To open doors for #IndieDev.
& if I can& #39;t help you, I may know someone who can!
You can get alot out of just pitching during @pitchYaGame alone.

But my long-term aim is to level it up entirely. Hence the introduction of the #PYGLibrary and now the #PYGVault, my hope is that I can help you along your journey& #39;s and hopefully open more doors for #IndieDev!
Once you& #39;ve made your pitch on round days. Pin them!

Then, turn your pitch into a thread, drill a bit more into detail about your #IndieGame...

Describe the stage of development you are at, and don& #39;t be afraid to specify what it is you are looking for help with (if applicable)
One of the things I& #39;ve learnt (a lot later into my #GameDev journey than I would have liked) is to ASK!

Secondly; would be, to be prepared.

I& #39;m working on tools / initiatives that will help with both, but especially in helping you to be more prepared as #IndieDev.
You can follow @liamTwose.
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