I dont know who needs to hear this but;
Raw reaction time to a full screen color change with zero else going on is not a realistic comparison for fighting game reactions.
Prioritizing your mental stack and knowing where and when to focus is a vastly more important skill.
Raw reaction time to a full screen color change with zero else going on is not a realistic comparison for fighting game reactions.
Prioritizing your mental stack and knowing where and when to focus is a vastly more important skill.
As an example, in KI, some of the overheads hitting people at the highest levels constantly come in at 19 or 21 frames with pretty good animation tells. Thats 316ms to 350ms.
On the low side of normal human reaction time to a single visual stimuli with nothing else is 250ms.
On the low side of normal human reaction time to a single visual stimuli with nothing else is 250ms.
Faster reaction times can be trained to a certain extent, but most of it comes from the experience of knowing when and when not to look for that overhead.
You aren't worried about a halfscreen overhead in most matchups, for instance.
You aren't worried about a halfscreen overhead in most matchups, for instance.
Anyway, some of these top players posting great reaction time test numbers around 150-160ms (9 frames!) are still getting hit by 310ms (19 frame) overheads.
Generally the fastest you can expect a real reaction out of a person in a video game is around 216ms (13 frames).
Generally the fastest you can expect a real reaction out of a person in a video game is around 216ms (13 frames).
Factors included here can be console input delay, online delay, etc, but you'd be hard pressed in the heat of an actual battle to EVER react faster than that.
Some people appear to, but if you tested it, they'd fail. What they are doing is anticipating and guessing (reading).
Some people appear to, but if you tested it, they'd fail. What they are doing is anticipating and guessing (reading).
The full red screen turns green and you have your finger already on the one button and you smash it
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My opponent is mixing me up and I need to press the right stick directions and one of 4 buttons as quickly as possible, and the combination changes based on situation
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My opponent is mixing me up and I need to press the right stick directions and one of 4 buttons as quickly as possible, and the combination changes based on situation
My opponent usually does their 13 frame instant overhead here with no readable startup animation so I stand block
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Oh shit they went low this time and my 160ms reaction test didn't save me from getting hit by a 180ms low combo starter gg
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Oh shit they went low this time and my 160ms reaction test didn't save me from getting hit by a 180ms low combo starter gg
Anyway play fighting games they are cool bye