A thread of all the recently leaked Zelda 64/Ocarina of Time content I can find.

(Will be updated as time goes on)
My favorite scrapped locations so far.

These temple rooms are giving me some 90& #39;s Bethesda vibes? Cool stuff.
Multiple hallways.

You never really commonly see level design like this in Ocarina of Time, they look so foreign.
They sorta remind me of Zelda II& #39;s Grand Palace....
A very early concept design of the Fairy Fountains? Heavily simplified.

There seems to be much more spiraling staircases in "Zelda 64", I kinda dig it.
LOOK AT THIS MAN
Look at em go
Files that seem to mention dark, soul, and wind arrows?? Awesome
Several renders have finally been found in their original, highest possible resolution. Now this is what I like to see!
Now for the most interesting renders.

1. The boss key, which actually appears to have some kind of "stylized" version of the Gerudo Alphabet.

I translated it myself, and...

2. The dungeon map, which describes Nintendo& #39;s headquarters in Hylian. (Translation not by me)
An early enemy from Zelda 64& #39;s development has risen from the grave, and is quite beautiful. Assumingly the early design of a Dark Nut?

Still getting some Zelda II vibes here.
The early layout of Kokiri forest. Not gonna lie, I seriously fw this.
More of the beta Kokiri Forest/Deku Tree
Speaking of the Deku Tree, here& #39;s a wonky looking room that& #39;s apparently from his interior.
I& #39;m guessing these are early rooms for the shadow temple.

(Not my screenshot)
Whatever this is. Looks related to the first few images of this thread.
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