A thread of all the recently leaked Zelda 64/Ocarina of Time content I can find.
(Will be updated as time goes on)
(Will be updated as time goes on)
My favorite scrapped locations so far.
These temple rooms are giving me some 90& #39;s Bethesda vibes? Cool stuff.
These temple rooms are giving me some 90& #39;s Bethesda vibes? Cool stuff.
Multiple hallways.
You never really commonly see level design like this in Ocarina of Time, they look so foreign.
They sorta remind me of Zelda II& #39;s Grand Palace....
You never really commonly see level design like this in Ocarina of Time, they look so foreign.
They sorta remind me of Zelda II& #39;s Grand Palace....
A very early concept design of the Fairy Fountains? Heavily simplified.
There seems to be much more spiraling staircases in "Zelda 64", I kinda dig it.
There seems to be much more spiraling staircases in "Zelda 64", I kinda dig it.
Look at em go
Several renders have finally been found in their original, highest possible resolution. Now this is what I like to see!
Now for the most interesting renders.
1. The boss key, which actually appears to have some kind of "stylized" version of the Gerudo Alphabet.
I translated it myself, and...
2. The dungeon map, which describes Nintendo& #39;s headquarters in Hylian. (Translation not by me)
1. The boss key, which actually appears to have some kind of "stylized" version of the Gerudo Alphabet.
I translated it myself, and...
2. The dungeon map, which describes Nintendo& #39;s headquarters in Hylian. (Translation not by me)
An early enemy from Zelda 64& #39;s development has risen from the grave, and is quite beautiful. Assumingly the early design of a Dark Nut?
Still getting some Zelda II vibes here.
Still getting some Zelda II vibes here.