this last month we have been working on a way to remotely control #navearcade
first remote control tests with servo and solenoid
testing camera setup, frame rates and exposition
we next did a real remote test (20km) with @hsaez at his house. I made this simple ball interaction so we could have an idea of the latency and how it affected the control. I& #39;ll love to design some special remotely controlled physical game
wanted to check how fast we could activate the fire button. #navearcade professional players are really fast, but I think this is faster
we decided that the first remote player ( which was also going to be streamed during @AMazeFest ) would be @nagayanyan , a Japanese fan of NAVE who in 2012 draw a small comic strip after seeing a teaser of the game, and who later became our official Japanese translator
This is the 2012 comic and some photos of when we finally met him in 2016, when we travel to Tokyo to participate in the @tokyo_game_show Sense of Wonder Night with #dobotone
You can follow @maxiborga.
Tip: mention @twtextapp on a Twitter thread with the keyword “unroll” to get a link to it.

Latest Threads Unrolled: