I'd like to use the announcement of the SMT Nocturne remaster as a segway into an important topic.
Just because a video game is designed to be difficult doesn't mean people who can't handle that difficulty shouldn't get to play your game.
Just because a video game is designed to be difficult doesn't mean people who can't handle that difficulty shouldn't get to play your game.
Make your difficult games accessible, even if it takes away from "the intended experience."
Stop hiding important content or true endings behind "the right way to play the game", when "the right way" is the more demanding and difficult option.
Stop hiding important content or true endings behind "the right way to play the game", when "the right way" is the more demanding and difficult option.
Understand that people with disabilities, whether they be mental or physical, often just... Can't play your game. And a lot of people just don't want to bother with difficulty.
Playing games isn't about getting gud. It's about having fun. So, let those people have fun.
Playing games isn't about getting gud. It's about having fun. So, let those people have fun.