I wonder if anyone's ever going to make a game about what it's like to work in the videogame industry. Ubisoft is the latest example of a terrible systemic culture of abuse brought to light, but so many games nowadays are tainted by toxic corporate culture https://twitter.com/gamasutra/status/1278379841012842500
Ubisoft is practically a zaibatsu, it's unlikely that the exploitationist culture will be uprooted entirely, however many execs are forced to resign, to reduce culpability, or for damage control. But it's good that it finally hit a roadblock on that front https://twitter.com/thenextweb/status/1282843284478492672
This is how you cover PR events by gaming companies embroiled in serious abuse culture controversies (see thread) https://twitter.com/LaurakBuzz/status/1282397866082930688
The indie segment isn't above the exploitation & sexual abuse cultures endemic in the videogame industry, as the nauseating Chucklefish saga demonstrated https://twitter.com/Craigoryham/status/1168184682594361344 https://www.polygon.com/2019/9/2/20839830/starbound-developers-chucklefish-game-industry-exploitation (broke my heart that Starbound, one of my fave games, was built on this)
Re: the Chucklefish exploitation/abuse saga, exposed last year. Not forgotten. https://twitter.com/demanrisu/status/1168705887105503233
I'm literally drowning in pandemic news curation/research, barely have time nowadays to keep up with news of the videogame industry, much less play games frequently, but I felt compelled to put this thread out. We gamers are watching, won't keep silent, and we'll vote our wallets
To that effect, I don't intend to buy, or direct positive attention to, another Ubisoft game for the foreseeable future (say, 2-3 years). I know they're blasting Steam sales of their greatest hits, but I don't care. Same goes for any studio/publisher w. a toxic corporate culture.
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