Hey do you like EXTREMELY BROKEN VIDEO GAMES cuz here's a wild speedrun that beats every Ocarina of Time dungeon in under 40 minutes with something happening the entire time. Commentary by ZFG explains what is happening, *which you will very much need*.
Basically at the end of last year the OOT community discovered some new glitches that hacked the game completely open, they can now do anything or write memory anywhere. This is the All Dungeons run that developed from fully exploring those powers
The run consists of exploiting a few dangling-pointer bugs in the very first area to overwrite some function pointers (with the angle value recording which direction Link is facing!), and then doing a boss rush where on beating each boss they just glitch into the next boss room
(In order to keep the run from becoming COMPLETELY trivial they give themselves an artificial restriction: they aren't allowed to write new machine code and execute it, they're only allowed to set function pointers to code that already exists in the game. This still allows a LOT)
PS: If you find this kind of hacking video games through otherwise normal gameplay fascinating, please read the short story collection "Instantiation" by Greg Egan. I will not be explaining this comment.
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