I think I just had an idea for a manga/anime, hear me out: it's superpowers right, but here's the catch: all of the superpowers are based on idioms. Time flies, between a rock and a hard place, spill the beans, cutting edge, blow your top, off the cuff... Could be dope🤔
Like hear me out:
-"time flies" is a villain and can fast forward time in various ways, like throwing a bullet and making it speed up along it's intended path, or making someone age super fast, but the target of the time warp must be within a 3m radius to keep it balanced out
"spill the beans" could be an interrogation hero, and her power would be that when she makes eye contact with you, you can't tell lies and are forced to answer her every question fully and honestly
"Off the cuff" could be a situational power which is entirely reactive and creativity based, and can only be used three times a day, but you can cycle between those three powers as freely as you like during that 24 hour time span
Cutting edge could be given to a support hero who develops technology for top heroes that is super easy to use and adapts perfectly to their powers
Bite the bullet could be a power which forces others to do things they'd normally be hesitant to do, definitely a villain type power
Blow your top would be similar to Bakugo's quirk and be an Explosive power, but the power of the explosions correlates to how angry or frustrated you are. It would be funny to give this power to a very meek or shy character who is usually very reserved and not outwardly angry
Add insult to injury- basically, you can exacerbate the impact of a certain event. So let's say you flick somebody, you can use the power to make the flick feel like a punch from Rocky Balboa. Or let's say you nick someone with a paper cut. You could make the cut deeper and worse
Beat around the bush. You can dodge any attack so long as you don't attack directly afterwards. Could be used to tire out villains and exhaust their powers, then beat them up with brute Force once they're exhausted
Devil's Advocate- you gain a power which is the direct opposite of your opponent while fighting them, but the trigger is that you have to be attacked with said power first before developing your opposing power. So let's say there's a fire user you're fighting. You'd get water
Here come the waterworks- a water based power that runs off of emotions, could be the sibling of Blow Your Top. Instead of anger being the trigger though, sadness and pain would be the trigger, and the greater the sadness the more powerful and heavy and quickly the water would be
Hit the nail on the head- you'd be able to do things with uncanny precision. So for example, surgery, sniping, threading needles, etc. Multiple possible skills could be used with this power
Get out of dodge- a speed power which is dependent on your emotions, this one would be based on fear. Basically, the more terrified you are, the faster you run
Canary in a coal mine- a power which allows you to sense danger within a massive radius and assess that danger and it's potential weaknesses and strengths while moving within the user's range
Keep it at Bay: an ultimate defensive shield which repels any attacks whether physical, power-based, projectile, etc.
Cut to the chase- a teleportation super power which allows you to skip over distances so long as you've been to your intended location before.
Not a spark of decency. An electricity power which is dependent on how shameless the user is. If the user is well-mannered, the electrical power is weak. However, if the person is rude and obnoxious or very lewd, the electrical output is high
Taste of your own medicine- an ability where you can absorb an opponents attacks and release them at double the power. However, there is a limit to how powerful of an attack you can absorb.
Kill two birds with one stone: an ability where all physical attacks, as long as they strike one target, will hit any and all other designated targets within a 3 meter radius. So let's say 20 guys mug you. You punch one of em in the face, they all feel the punch.
Under the weather: the ability to control the weather patterns and also the atmosphere, but using it makes you feel dizzy and nauseous. The more you use it, the longer you'll be nauseous for, but the effects won't trigger until 30 minutes after you've last used it.
Cost an arm and a leg. This character is just Edward Elric lmao
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