oh
I do love the structure of the seal (doesn't rely on RNG, relies on things you can control such as flawless a lost sector, no collector badge, no 30000 kills), it's the polar opposite of the Undying seal. Its only problem is that it's in combo with bounty fatigue
The bunkers sound incredibly fun in concept (upgrade them to strengthen the world and fight off a threat) but with the execution something was off?
I think one of the things that made it not enjoyable for me was that the vast majority of Bit juice (?) wasn't worth the squeeze. Shit metaphor but if the game requires me to drop world monuments on oranges for juice I want more juice than half a glass per run
shackle gets never invited to a bungie summit ever again. I'll re-phrase this when I feel better lol.

And I guess it was all in conjuncture of feeling no enthusiasm to run Crucible/Gambit/Strikes due to there being no incentive and doing that feels really old.
From a perspective of a new not jaded player, the bit farming avenues are completely okay. (cept for repeatable bounties)

But, I'm a destiny boomer at this point. I think I'd love to chase new things in massive amounts of content we already have instead of new activities
I haven't visited Dreaming City's Blind Well or the Menagerie or the Forges for legit a year now. I have gone on one Nightmare hunt. Sad bcs Blind Well especially has a cool story tied to it that's been cliffhanger'd
Anyway. I will write something more comprehensible because this feedback thread is a Portal 2 Rat Man role play.

On a positive note: the art of this game and the story (minus my robust hate for 'use time travel to save people') has been very very good last three seasons.
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