oh
I do love the structure of the seal (doesn& #39;t rely on RNG, relies on things you can control such as flawless a lost sector, no collector badge, no 30000 kills), it& #39;s the polar opposite of the Undying seal. Its only problem is that it& #39;s in combo with bounty fatigue
The bunkers sound incredibly fun in concept (upgrade them to strengthen the world and fight off a threat) but with the execution something was off?
I think one of the things that made it not enjoyable for me was that the vast majority of Bit juice (?) wasn& #39;t worth the squeeze. Shit metaphor but if the game requires me to drop world monuments on oranges for juice I want more juice than half a glass per run
shackle gets never invited to a bungie summit ever again. I& #39;ll re-phrase this when I feel better lol.

And I guess it was all in conjuncture of feeling no enthusiasm to run Crucible/Gambit/Strikes due to there being no incentive and doing that feels really old.
From a perspective of a new not jaded player, the bit farming avenues are completely okay. (cept for repeatable bounties)

But, I& #39;m a destiny boomer at this point. I think I& #39;d love to chase new things in massive amounts of content we already have instead of new activities
I haven& #39;t visited Dreaming City& #39;s Blind Well or the Menagerie or the Forges for legit a year now. I have gone on one Nightmare hunt. Sad bcs Blind Well especially has a cool story tied to it that& #39;s been cliffhanger& #39;d
Anyway. I will write something more comprehensible because this feedback thread is a Portal 2 Rat Man role play.

On a positive note: the art of this game and the story (minus my robust hate for & #39;use time travel to save people& #39;) has been very very good last three seasons.
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