There’s an assumption of parity in the tech. Rooms and conversations don’t glitch out or suffer bwidth throttling. All things being equal we could select the best platform but sometimes we have to chose what we know works most of the time or is least worst
2. I still think that most of our students are subject-oriented before learning-oriented. They study design because they love design not learning design.
3. Designers (as per Cross’ ‘Designerly Ways’) do tend to go ‘ok what have I got to work with and how can I solve it?’ rather than the other way round as in the article ‘what tool would I ideally want’ - that’s why designers are resourceful
4. A good thought experiment would be, what if design was a brand new thing that was only jsut invented in the age of digital learning? Then what tools would we have? I doubt they’d be ANY of these
5. Lots of folks see themselves as practitioners first, educators second. This makes it a design problem
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