๐—ฃ๐—ฒ๐—ฎ๐—ฐ๐—ต'๐˜€ ๐——๐—ผ๐˜„๐—ป-๐—ง๐—ต๐—ฟ๐—ผ๐˜„ ๐—ฅ๐—ฒ๐—ฎ๐—ฐ๐˜๐—ถ๐—ผ๐—ป ๐—ง๐—ฒ๐—ฐ๐—ต๐—ฐ๐—ต๐—ฎ๐˜€๐—ฒ (Dthrow RTC) greatly expands her chain-grab and followup potential on fastfallers.

Landing a Grab on a platform allows her to consistently Grab - Death, KO'ing her opponents at nearly any percent!

(1/11)
Before explaining Dthrow RTC, it's important to discuss the common situation in which fastfallers DI onto a platform from Upthrow

If they tech-roll, Peach is able to fullhop DJL and regrab, but tech in-place is an issue. Her frame-advantage is variable due to DI and percent
2/11
There's a few important thresholds in terms of frame-advantage.
+๐Ÿฎ = Dsmash (Beat Spacie Spotdodge and Dash) & Grab mix. Float Nair mix (hits / is plus on block)
+๐Ÿฏ = Dsmash Beats Falcon Spotdodge
+๐Ÿฑ = Dsmash Confirm
+๐Ÿฒ = Grab (not vs Shine)
+๐Ÿณ = Grab
+๐Ÿด = Turn Grab

(3/11)
Peach's Upthrow to Side-Platform Frame-Advantage (P1, Battlefield) pt.1

Only tested BF, but YS/PS = Lower %. DL = Higher %.

๐—™๐—ฎ๐—น๐—ฐ๐—ผ
โ† Behind
50%: +2
69%: +5
75%: +6
82%: +7
88%: +8

โ—‹ Neutral
41%: +2
59%: +5
66%: +6
72%: +7

โ†’ Away
56%: +2
75%: +5
81%: +6
88%: +7

(4/11)
Pt2

๐—™๐—ผ๐˜…
โ†
69%: +2
82%: +5
87%: +6
92%: +7
96%: +8

โ—‹
59%: +2
72%: +5
77%: +6
81%: +7

โ†’
75%: +2
88%: +5
93%: +6
97%: +7

๐—™๐—ฎ๐—น๐—ฐ๐—ผ๐—ป
โ†
50%: +2
57%: +3
69%: +5
74%: +6
78%: +7

โ—‹
41%: +2
48%: +3
59%: +5
64%: +6
68%: +7

โ†’
56%: +2
63%: +3
75%: +5
80%: +6
84%: +7

(5/11)
After connecting with a Grab on a platform, Peach will pick Dthrow or Upthrow based on her positioning.

If she is near and facing the edge of the platform, Dthrow.

If near centre (can DI Dthrow off of the platform), Upthrow.

(6/11)
Afterwards, generally she wants to dash back to her victim's tech location and hold slight-down during the Dash

Tech In-Place: Dash Grab (press Z)
Tech Roll: Dash Grab (close to edge)
Missed: Crouch (Hold Full Down)

Dashbackโ†’DJL can be used to read missed tech with Dtilt

7/11
If she's right on the platform's edge, her opponent DI's in, and doesn't roll away, Peach can be pushed off the platform as she turns around.

๐—Ÿ๐—ผ๐˜„-๐— ๐—ถ๐—ฑ%:
Fox: Wait 10f after Fox lands.
Falco: โ†‘ 11f
Falcon: โ†‘ 17f

๐—›๐—ถ๐—ด๐—ต% + Falcon: Pivot toward centre of platform.

(8/11)
In order to finish a Dthrow RTC sequence, Peach can preemptively (sub/low) float at their tech location. Afterwards, she can react to their miss/in-place with a Nair. She can drop it and Dash โ†’ Nair the tech-rolls.

She can also do standard Upthrow finishers (try Upsmash)!

9/11
How long does Dthrow work? Works at listed percent (%) w/ optimal DI.

"Stand" = Standing next to victim at edge

๐—•๐—™
Stand | Edge | Edge w/ DI Away
Fox: 99% | 136% | 147%
Falco: 82% | 130%
Falcon: 89% | 135%

๐—ฌ๐—ฆ
Fox: 50% | 100%
Falco: 38% | 84%
Falcon: 43% | 93%

(10/11)
๐—™๐—ผ๐——
Stand | Edge
Fox: 21% | 78%
Falco: 9% | 64%
Falcon: 19% | 71%

๐—ฃ๐—ฆ
Fox: 33% | 87%
Falco: 24% | 77%
Falcon: 29% | 81%

๐——๐—Ÿ (left platform)
Fox: 31% | 85%
Falco: 22% | 74%
Falcon: 27% | 80%

DL Top Plat โ‰ˆ BF

DL's right platform is slightly larger than its left.

11/11
Thank you for reading my thread on Peach's Dthrow RTC :D

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Associated Reddit Thread: https://old.reddit.com/r/SSBM/comments/gmx8t1/peachs_dthrow_rtc_extending_chaingrabs_to_other/

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