Final Fantasy 7 was a game about environmentalism and corporate capitalism. About spiritualism in regards to respecting the planet as though it were a living being- because it is.

Final Fantasy 7 Remake is a game about Final Fantasy 7.
I am incredibly disappointed in the direction it took. It's ending leaves me with more questions than answers, and none of them thematic or existentially challenging. It's an ending built to pitch and encourage a slew of future product. It is so blatantly corporate.
Remake takes the original title's subtext and strings invested players along until ignoring the central topic at the core of its narrative for vague ideas of fate. It handily leaves enough allowance in its final moments to excuse future lack of character continuity.
It expects the player to forgive this sudden shift in storytelling by presenting to them fanservice in the most predictable, easy, and unrewarding form. By doing this, it simultaneously undoes the impact of some of the best character moments of the Remake's narrative.
While the novel concept introduced in Remake is interesting enough to have you continue along familiar chapters and smile at the nostalgic recreations of old environments and wholesome redesigns and reinterpretations of side characters, there is no satisfaction at the end.
It is not deceptive, it is not clever, nor is it an apt subversion of your expectations. It is not respectful to the original material, it is not respectful to the adaptation it itself presents, and it's routine and cliche additions to are a farce.
It is a shame to see so much effort put into game mechanics and expansion of original Midgar content get steamrolled by hackneyed plot twists and contrivances. I had a great time with almost everything else EXCEPT the core narrative and that is an awful feeling.
It wants you to accept pedantry to create a positive upswing in its originally dour narrative. It wants you to question character's active efforts in making a difference by suggesting they're wrong about their convictions. It wants you to look forward without remembering the past
Holy MOLY was that ending a whole lot of future product. WOW.
I'm not playing the next one. I'm not. If I do you can @ me back to this thread.
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