Apparently the "video game college is bad" take is going around. My experience with video game college was.....
- got an honors graduate degree in 4.25 years
- hella expensive
- learned a ton
- worked on some pretty cool student games with some cool people
- got an honors graduate degree in 4.25 years
- hella expensive
- learned a ton
- worked on some pretty cool student games with some cool people
here& #39;s a very condensed list of how I career laddered after that
- founder / lead designer on an indie project with classmates
- got ISTQB cert based on recruiter advice from GDC
- contract QA position from GDC referral
- cold apply to a full time job
- referral from GDC meeting
- founder / lead designer on an indie project with classmates
- got ISTQB cert based on recruiter advice from GDC
- contract QA position from GDC referral
- cold apply to a full time job
- referral from GDC meeting
outside of that first one, pretty much everything on that list was not directly connected to school. Ultimately I don& #39;t know how much influence being a college graduate or my student projects had in my career pathing
I do see value in my degree. I learned a lot at school and got to work on a bunch of cool things. I think it& #39;s really easy to look at resources on the internet or the "networking" buzzword and think that replaces a game dev college education....
did I learn a lot on my own? Sure. Have I learned a metric fuckton working on the largest game in the world. Absolutely! Would I be where I am today without game dev college. No I really don& #39;t think so.