#SocialVR vs #VideoConference #Pros:
- spatial audio allowing breakout groups
- no need to dress up or do your hair
- spatial body language
- subtle non-verbal cues
- less real-life distraction, more focus
- less “in your face” so less stressful
- could have shared 3D objects
- spatial audio allowing breakout groups
- no need to dress up or do your hair
- spatial body language
- subtle non-verbal cues
- less real-life distraction, more focus
- less “in your face” so less stressful
- could have shared 3D objects
#SocialVR vs #VideoConference #cons:
- access to VR headsets. Those joined via 2D could be disadvantaged
- I can do max 1h in Quest in one go(
(weight, nausea)
- not seeing people’s face makes it harder for me to link to their real-life roles
- harder to take notes
- access to VR headsets. Those joined via 2D could be disadvantaged
- I can do max 1h in Quest in one go(
(weight, nausea)
- not seeing people’s face makes it harder for me to link to their real-life roles
- harder to take notes
@marcogillies also wrote a post with more details of some of the issues we’ve experienced: https://medium.com/virtual-reality-virtual-people/why-use-social-vr-in-lockdown-d8959aa9a5c2">https://medium.com/virtual-r...