Another thread of unused Dark Dawn stuff! This time, I have some early models and unused monsters!
I'll start with my favorite of the early Matt models
Once again, everything you see here is courtesy of Salanewt!
#GoldenSun
Another early Matt
This is the earliest Matt
It doesn't follow the naming conventions of the others, and is simply called "light"
This is an early model of Rief
"My djinn is in the top 1% of djinn!"
Alex
The unused Matt models don't actually render in the game properly, so you have to rip them and view them on their own
Next up, here are some of the unused monsters!
This one is called the "Stone Soldier"
It doesn't have any variants beyond the one you see here
Continuing on with some of the Stone Soldier's animations
More Stone Soldier animations
Not sure if the Stone Soldier has any attack animations beyond this one
Next up is the Manticore
It's worth noting, this isn't the Manticore itself, it's a model swap
No clue why the slimes look like that
The Manticore is actually a fully programmed enemy with a stat table, but its moveset and stats are really basic placeholder type stuff
It just lacks animations
Manticore in action
The Manticore will rotate without any animation to face its target
Some ability animations might be built into a monster's model
Next up are some unused variants of monsters
This is the Ghoul. It has the same animations as the Dark Devourer, it's just not evil
So, small explanation; a lot of these models are named in a way where you basically have monstername_a/b/c/d/e
So each letter corresponds to a variant.
But most monsters also have a "base" form that isn't numbered like that, and none of them are used
This Ghoul is literally just ghoul, while Dark Devourer and co. are numbered.
These base forms are usually copied for one of the numbered variants, but some have small differences.
An example of these differences:
This has the coloration of a normal Kobold, but the shield pattern is that of the Kobold King
These have a different shield
Red Merman with the Blue Merman's weapon
Ancient Devil
Skeleton
Zombie
Willowisp
Ghost
The two smaller ones have the filename "gale" while the big one is "gele"
Momanger, an evil Momonga
It's a fully programmed and functional enemy, but is stat wise weaker than Squirrelfang
It rewards 121 experience points when killed
To finish off, I have a couple updates(?) from the last unused Dark Dawn thread
Turns out Matt is too tall to properly fit through Kalay's doors
Finally, here's a gif of one of the unused psynergy test rooms!
Here's the previous unused Dark Dawn thread for anyone who might have missed it https://twitter.com/TurtlesPancake/status/1253708632618938368
Once again, a MASSIVE thank you to Salanewt for all of this!! He deserves all of the credit for the images, gifs, and information in this thread
If you have any questions for him, you might want to check out the GSHC Discord!
You can follow @TurtlesPancake.
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