Hey unity devs! I have a probably dumb question about baking lights in unity:
How come the lightmapper ''remembers'' and bakes the light you had, even though you deleted it? And how can I disable that?
RTs appreciated
How come the lightmapper ''remembers'' and bakes the light you had, even though you deleted it? And how can I disable that?
RTs appreciated
I'm using Unity 19.3 and I tried both Enlighten and Progressive lightmapper, both are baking deleted lights